{"id":181,"date":"2021-07-01T15:06:02","date_gmt":"2021-07-01T13:06:02","guid":{"rendered":"https:\/\/ludoscope.fr\/?p=181"},"modified":"2021-07-01T15:06:02","modified_gmt":"2021-07-01T13:06:02","slug":"le-protocole","status":"publish","type":"post","link":"https:\/\/ludoscope.fr\/?p=181","title":{"rendered":"Le Protocole"},"content":{"rendered":"\n<p>Pour mesurer les notions d\u2019immersion et d&#8217;inf\u00e9rence vues les semaines pass\u00e9es, nous allons utiliser un protocole d\u2019exp\u00e9rimentation. Celui que nous avons \u00e9labor\u00e9 se constitue de 3 Hanabi diff\u00e9rents. C&#8217;est-\u00e0-dire que nous avons modifi\u00e9 Hanabi pour mesurer des aspects particuliers du jeu.<\/p>\n\n\n\n<div class=\"wp-block-media-text alignwide is-stacked-on-mobile\" style=\"grid-template-columns:32% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" width=\"1024\" height=\"1024\" src=\"https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/hanabi-jeu-de-societe-1024x1024.jpg\" alt=\"\" class=\"wp-image-182\" srcset=\"https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/hanabi-jeu-de-societe-1024x1024.jpg 1024w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/hanabi-jeu-de-societe-300x300.jpg 300w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/hanabi-jeu-de-societe-150x150.jpg 150w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/hanabi-jeu-de-societe-768x768.jpg 768w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/hanabi-jeu-de-societe-1536x1536.jpg 1536w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/hanabi-jeu-de-societe.jpg 2048w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/hanabi-jeu-de-societe-1200x1200.jpg 1200w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/hanabi-jeu-de-societe-1980x1980.jpg 1980w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Nous devons quand m\u00eame faire jouer les joueureuses \u00e0 la version classique de Hanabi. Les mesures r\u00e9colt\u00e9es par ces parties jou\u00e9es nous serviront de mesures t\u00e9moins, car elles seront neutres vis-\u00e0-vis des modifications apport\u00e9es aux r\u00e8gles.\u00a0<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text alignwide has-media-on-the-right is-stacked-on-mobile\" style=\"grid-template-columns:auto 42%\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" width=\"450\" height=\"348\" src=\"https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/chill.jpg\" alt=\"\" class=\"wp-image-183\" srcset=\"https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/chill.jpg 450w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/chill-300x232.jpg 300w\" sizes=\"(max-width: 450px) 100vw, 450px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Dans la version Chill, les joueureuses ont le droit \u00e0 autant d\u2019erreurs qu\u2019ielles le souhaitent. Le syst\u00e8me de p\u00e9tards n\u2019est plus pr\u00e9sent. En plus de ce premier changement, la d\u00e9fausse n\u2019est plus d\u00e9finitive. La d\u00e9fausse r\u00e9alimente la pioche constamment, ce qui fait que les joueureuses peuvent compl\u00e9ter les feux d\u2019artifices malgr\u00e9 leurs erreurs.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text alignwide is-stacked-on-mobile\" style=\"grid-template-columns:27% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" width=\"338\" height=\"338\" src=\"https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/freepick-timer.jpg\" alt=\"\" class=\"wp-image-184\" srcset=\"https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/freepick-timer.jpg 338w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/freepick-timer-300x300.jpg 300w, https:\/\/ludoscope.fr\/wp-content\/uploads\/2021\/07\/freepick-timer-150x150.jpg 150w\" sizes=\"(max-width: 338px) 100vw, 338px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>La version sous tension ressemble \u00e0 la version de Hanabi classique mais ajoute une tension suppl\u00e9mentaire. Au bout d\u2019un certain temps, les joueureuses se voient enlever un point de vie. Ce qui am\u00e8ne de la complexit\u00e9 puisqu\u2019iels auront encore moins le droit \u00e0 l\u2019erreur.<\/p>\n<\/div><\/div>\n\n\n\n<p>Ce protocole va nous permettre de mesurer les diff\u00e9rentes variables qui serviront \u00e0 confirmer ou rejeter notre hypoth\u00e8se. Mais qui dit protocole, dit exp\u00e9rience, et qui dit exp\u00e9rience, dit participants et qui dit participants, dit\u2026 participants.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Pour mesurer les notions d\u2019immersion et d&#8217;inf\u00e9rence vues les semaines pass\u00e9es, nous allons utiliser un protocole d\u2019exp\u00e9rimentation. Celui que nous avons \u00e9labor\u00e9 se constitue de 3 Hanabi diff\u00e9rents. C&#8217;est-\u00e0-dire que nous avons modifi\u00e9 Hanabi pour mesurer des aspects particuliers du jeu. Nous devons quand m\u00eame faire jouer les joueureuses \u00e0 la version classique de Hanabi. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/ludoscope.fr\/index.php?rest_route=\/wp\/v2\/posts\/181"}],"collection":[{"href":"https:\/\/ludoscope.fr\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ludoscope.fr\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ludoscope.fr\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ludoscope.fr\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=181"}],"version-history":[{"count":1,"href":"https:\/\/ludoscope.fr\/index.php?rest_route=\/wp\/v2\/posts\/181\/revisions"}],"predecessor-version":[{"id":185,"href":"https:\/\/ludoscope.fr\/index.php?rest_route=\/wp\/v2\/posts\/181\/revisions\/185"}],"wp:attachment":[{"href":"https:\/\/ludoscope.fr\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=181"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ludoscope.fr\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=181"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ludoscope.fr\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=181"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}